E-Football Manager
  • E-Football Manager
  • Executive Summary
    • Purpose of the Document
    • Key Features of the Game
    • Project Vision and Mission
  • Introduction
    • Project Background
    • Why a Football Manager?
  • PLAY TO AIRDROP MINI GAME
    • 🎮 How to Play ?
      • My Dashboard
      • Investments
      • Tasks
      • Contest
      • AirDrop
      • My Refs
      • NFTs
      • My Team
      • Transfer List
      • Collection
      • Daily Bonus
  • Market Analysis
    • Current Trends in the Gaming Industry
    • Popularity of Sports Games
    • Competitive Analysis
  • Problem Statement
    • Challenges in Current Manager Games
    • Player Needs and Expectations
  • Game Concept and Vision
    • General Concept Description
    • Long-term Game Development Vision
  • Gameplay Mechanics
    • Team Management
    • Matches and Tournaments
    • Player Development
  • Game Features
    • Key Features and Elements of the Game
    • Game Modes
    • Team Customization
    • Roadmap
  • Technology and Platform
    • Used Technologies
    • Integration with Web3
    • Platforms on Which the Game Will Be Available
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  1. Gameplay Mechanics

Player Development

Training: Planning and executing training sessions, monitoring player performance and adapting training programs to their needs and skills. Coaches can set individual training plans to help players develop specific skills such as technique, fitness, tactics, or psychology.

Transfers: Negotiating player transfers, managing club budgets, and assessing player market value. Transfers allow team strengthening through acquiring new players, a key element of managerial strategy. Coaches can buy and sell players to tailor the team composition to their needs and goals.

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Last updated 1 year ago